This 3DS Max tutorial covers the major points and steps to produce this
model of stock vector illustration 3d make up item images,starting
with the planning and covering major settings of various tools used.
[1]-Create chamfer cyl with the following size and place like me
[2]-Convert the chamfer cyl into the editable poly
Select the vertexes and deleted now
[3]-After that apply shell modifier with the good following amount as shown below
[4]-Create circle with the following size
Open the rendering palette and use the following settings and place like me
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[5]-Create another circle and apply the extrude modifier with the amount of 0.5
[6]-Create one more copy and place like me
[7]-Open the rendering palette and use the following settings
[8]-Create two chamfer cyl and apply the taper modifier with the good following amount as shown below
[9]-Create one more camfer cyl and place like me
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[10]-Now create cyl with the following size and convert the into the editable poly
[11]-Select the polygons and apply the bevel polygons with the good following amount as shown below
[12]-Your object should like this
[13]-Make the materials like me
[14]-Now you are done it enjoy the final output as shown below
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